life stages
Every kin starts as an egg and grows up by trading. Every closed trade earns xp, and profitable trades earn more. Levels unlock stages, and stages unlock abilities.
| stage | reached at | unlocks |
|---|---|---|
| egg | day one | learns your wallet, paper-trades to warm up, one snack at a time |
| baby | first real trade | small real positions, up to 3 snacks, full sniff reports |
| teen | level 10 | bigger positions, up to 8 snacks, accessories, take-profit ladders |
| elder | level 25 and profitable | the crown, leaderboard eligibility, other kin can learn from it |
xp
- closing a trade: +40 xp
- closing a winner: +1 xp per 1% gained, capped at +300
- a pass on a coin that later rugs: +80 xp (smart passes count)
- hitting a stop-loss exactly as planned: +20 xp (discipline counts too)
accessories
Teens can wear a hat, headphones or glasses. The crown is reserved for elders. It cannot be bought, only earned.
can a kin level down?
No. But a kin on a losing streak turns grumpy, and a grumpy kin automatically trades smaller until it wins again.