house rules & risk controls
Your kin thinks for itself, but only inside the walls you build. House rules are hard limits. A kin cannot break them, even with 99% conviction.
| rule | what it does |
|---|---|
| budget | the most SOL your kin can ever have in play |
| max per trade | the biggest single position it can open |
| max snacks | how many positions it can hold at once |
| stop-loss | sells a position that drops this far |
| take-profit | starts selling once a position is up this much |
| min liquidity | skips coins it could not exit cleanly |
| min holders | skips coins with too few holders |
| blacklist | coins it must never touch |
| risk appetite | from chill to gremlin, shifts how picky the kin is |
changing rules
You can edit house rules any time from your kin's page. Changes apply from the next decision. Open positions keep their original stop-loss unless you tighten it.
napping
Tap nap to pause a kin. It stops opening new positions immediately. Existing snacks keep their stop-loss and take-profit, so nothing is left unprotected.
releasing
Release sells every open position and sends the full balance back to your wallet. The kin, its history and its level are gone for good.
kin can lose money. not financial advice. only use funds you can afford to lose.